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1. Sticky:Forming the Strategic Cruiser Focus Group - in Upcoming Feature and Change Feedback Center [original thread]
I submit myself because I believe I represent a minority gameplay style. I am a Legion and Proteus pilot. I fly almost exclusively solo, primarily for exploration, but also ratting and (in the past) missions. I see EVE as a primarily economic ga...
- by Ines Tegator - at 2017.05.18 18:09:12
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2. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
So... this means I can apply 1.4 hours of plex to a cyno account, make my needed jump, and then stop paying for it again. Ditto for hauling alts, cloaky local spies, Titan jump bridgers, and so on. I can't imagine any reason that encouraging pla...
- by Ines Tegator - at 2017.03.17 02:24:51
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3. Devs - please clarify the effect of an OWNER using an Entosis link - in Player Features and Ideas Discussion [original thread]
SoCal Stoli Rotsuda wrote: Alvatore DiMarco wrote: "Protection" in this context refers to stopping an attacker's progress while that attacker is linked and reversing that progress once the attacker has been destroyed. If that's the case, ...
- by Ines Tegator - at 2015.03.17 21:15:19
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4. Devs - please clarify the effect of an OWNER using an Entosis link - in Player Features and Ideas Discussion [original thread]
It's explained in the same blog quoted in the OP, literally 2 sentences later. Quote: The Entosis Link is used for all kinds of manipulation of these structures. In general, activating an Entosis Link on a structure you own will activate and ...
- by Ines Tegator - at 2015.03.16 23:23:05
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5. Removing Reinforced Mode: Maybe we should? - in Player Features and Ideas Discussion [original thread]
Reinforced mode is actually a conflict driver. It forces parties to show up at the same spot at the same time. Removing it will result in more PVP avoidance.
- by Ines Tegator - at 2015.03.15 20:47:19
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6. Which Ship Hull Should be next in line for the makeover train? - in Player Features and Ideas Discussion [original thread]
Lienzo wrote: Since all the main lines have two attack frigates now, it'd be nice if we could divvy up the T2 AFs amongst them. The retribution should really be based on the tormentor, the hawk should be based on the kestrel, the ishkur shoul...
- by Ines Tegator - at 2015.03.15 07:14:03
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7. Balancing Amarr BS/large lasers - in Player Features and Ideas Discussion [original thread]
Considering how ridiculously powerful Tachs are, I don't have a problem with the current setup. Amarr BS are very well balanced imo. Tachs are able to fire in optimal while other guns are in falloff, with similar paper DPS numbers. That means the...
- by Ines Tegator - at 2015.03.15 07:07:40
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8. Balance Factor to nerf hull ME/TE based on PvP usage patterns - in Player Features and Ideas Discussion [original thread]
The existence of ship stockpiles makes this meaningless.
- by Ines Tegator - at 2015.03.15 07:02:14
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9. How to fix the Battleship problem! and changing Faction Battleships - in Player Features and Ideas Discussion [original thread]
What battleship problem? PVP Cumulative Damage Dealt
- by Ines Tegator - at 2015.03.09 21:20:10
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10. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: This also means that we don't want to be using the Entosis Links to intentionally manipulate ship use. We've seen some people suggesting that we restrict Entosis Links to battleships, command ships or capital ships in order ...
- by Ines Tegator - at 2015.03.09 21:17:48
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11. "Prime Time" Alternatives - in Player Features and Ideas Discussion [original thread]
There's really no way around the mechanic if you want to make sov accessible to small groups. It's also required to promote fights, by ensuring that opposing sides have to be there at the same time. Shadowbane used to use a similar system for min...
- by Ines Tegator - at 2015.03.08 07:47:27
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12. Fix the Industry Index - in Player Features and Ideas Discussion [original thread]
Being mining only is and always was stupid. I used to have an alliance that wanted people to mine in a system 24/7. They didn't build anything with the ore, but they wanted the index higher so they could access ABC easier when they wanted it. Whic...
- by Ines Tegator - at 2015.03.08 07:44:40
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13. Serious Business Inc Ltd, LLC, etc. [Newbie, Vets, Casual Hi/Lo/Nul... - in Alliance and Corporation Recruitment Center [original thread]
In spit of a spate of Kerbal Space Program induced non-forced and really just temporary, short lived, and even inconsequential separations*, we are still recuiting. *-not to be confused with spontaneous unintentional disassemblies.
- by Ines Tegator - at 2015.03.07 19:17:45
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14. Please add Large Deadspace Remote Armor Reps. - in Player Features and Ideas Discussion [original thread]
Power creep. No.
- by Ines Tegator - at 2015.03.06 22:30:48
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15. Combat Probing Rethink - in Player Features and Ideas Discussion [original thread]
Not needed for standard probing. The difficulty of fitting an expanded probe and tackle on the same ship is intentional. The cloaking issues have their own sticky. I'm pretty sure this exact idea is in there somewhere.
- by Ines Tegator - at 2015.03.06 22:27:48
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16. jump fatigue implants? - in EVE General Discussion [original thread]
Defeats the purpose of the fatigue mechanic. Nope.
- by Ines Tegator - at 2015.03.06 22:24:49
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17. Serious Business Inc Ltd, LLC, etc. [Newbie, Vets, Casual Hi/Lo/Nul... - in Alliance and Corporation Recruitment Center [original thread]
Zavovski wrote: Oh my god! JC! A bump. https://www.youtube.com/watch?v=NG1qKzIsisU
- by Ines Tegator - at 2015.03.05 02:51:32
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18. Zor's Set - in Player Features and Ideas Discussion [original thread]
Warp speed. Inertia is a powerful stat and Zor's is one of the cheapest implants available.
- by Ines Tegator - at 2015.03.04 23:17:18
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19. Sticky:Drifting In And Out Of Destruction - in EVE Information Portal [original thread]
When I see an NPC dynamically adapt to a player I'll be impressed. Putting superweapons on them doesn't count. Very cool lore teasing though. I've never seen this kind of thing in EVE. You should do more. Lastly, terrible name. Drifter. It makes...
- by Ines Tegator - at 2015.03.02 21:01:16
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20. PvP Punisher Fit (T1) - in EVE New Citizens Q&A [original thread]
As the others said, Punisher is not suitable for soloing. It can be beastly DPS or Tank wise, but anything you engage will be able to run away from you. I second the suggestion of going Tormentor. Executioner is also very nice. In either case, p...
- by Ines Tegator - at 2015.03.02 04:25:13
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